…
Wiki — game data
Ice Wisp Gen1
Faction: WildBeast
Susceptibility
Incoming damage multiplier per type. >1 = vulnerable, <1 = resistant.
- Fire ×0.50
- Physical ×1.30
- Magical ×0.80
- Cut ×1.00
- Pierce ×1.00
- Blunt ×1.00
- Poison ×1.00
- Explosion ×1.00
- Skill-shot (weak point) ×1.00
- Magical (base) ×1.00
- Magical (multiplier) ×1.00
- Fog (Shroud) ×1.00
- Ice ×1.00
- Lightning ×1.00
Combat
- Attacks 3
- Melee / Ranged 1 / 2
- Max range 10 m
- Threat 4
Normal Ignore threat
Level scaling
- Health/level×0.10
- Health/player×0.48
- Damage/player×0.05
- Loot slots1–2
Random equipment drops
Approximate — what items could drop, not exact probabilities.
Weapons (12)
- Executioner's Axe Legendary 8.3%/roll
- Rusty Sword Common 8.3%/roll
- Tainted Axe Legendary 8.3%/roll
- Bronze Sword Common 8.3%/roll
- Hatchet Legendary 8.3%/roll
- Guillotine Rare 8.3%/roll
- Masterful Mace Legendary 8.3%/roll
- Misfortune Mace Rare 8.3%/roll
- Scrappy Greatsword Legendary 8.3%/roll
- Rusty Greatsword Legendary 8.3%/roll
- Barbarian Greatsword Legendary 8.3%/roll
- Greatsword Of The Old Order Legendary 8.3%/roll
Debug
- guid:
71e036eb-76cd-46d6-90e2-41458202d020 - name:
Enemy_Wildlife_IceWisp_Gen1 - slug:
wildlife-icewisp-gen1