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Wiki — game data
Crocodile Amphibious No Combat
Faction: Drak
Susceptibility
Incoming damage multiplier per type. >1 = vulnerable, <1 = resistant.
- Cut ×0.70
- Blunt ×1.30
- Lightning ×1.30
- Physical ×1.00
- Pierce ×1.00
- Poison ×1.00
- Explosion ×1.00
- Skill-shot (weak point) ×1.00
- Magical (base) ×1.00
- Magical (multiplier) ×1.00
- Fire ×1.00
- Fog (Shroud) ×1.00
- Ice ×1.00
Combat
- Attacks 3
- Melee / Ranged 1 / 2
- Max range 15 m
- Threat 9
Normal
Level scaling
- Health/level×1.50
- Health/player×0.48
- Damage/player×0.05
- Loot slots1–4
Random equipment drops
Approximate — what items could drop, not exact probabilities.
Weapons (12)
- Executioner's Axe Legendary 8.3%/roll
- Rusty Sword Common 8.3%/roll
- Tainted Axe Legendary 8.3%/roll
- Bronze Sword Common 8.3%/roll
- Hatchet Legendary 8.3%/roll
- Guillotine Rare 8.3%/roll
- Masterful Mace Legendary 8.3%/roll
- Misfortune Mace Rare 8.3%/roll
- Scrappy Greatsword Legendary 8.3%/roll
- Rusty Greatsword Legendary 8.3%/roll
- Barbarian Greatsword Legendary 8.3%/roll
- Greatsword Of The Old Order Legendary 8.3%/roll
Debug
- guid:
02b4a53e-927c-4d2a-9d65-e27700370260 - name:
Enemy_Wildbeast_Crocodile_Amphibious_NoCombat - slug:
wildbeast-crocodile-amphibious-nocombat