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Wiki — game data
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Heavy

Faction: Skeleton · loot: LootContainer_Enemy_Skeleton_Melee_Dungeon

Susceptibility

Incoming damage multiplier per type. >1 = vulnerable, <1 = resistant.

  • Blunt ×1.50
  • Poison ×0.50
  • Fog (Shroud) ×0.50
  • Physical ×1.00
  • Cut ×1.00
  • Pierce ×1.00
  • Explosion ×1.00
  • Skill-shot (weak point) ×1.00
  • Magical (base) ×1.00
  • Magical (multiplier) ×1.00
  • Fire ×1.00
  • Ice ×1.00
  • Lightning ×1.00

Combat

  • Attacks 5
  • Melee / Ranged 1 / 4
  • Max range 25 m
Normal Retaliate

Level scaling

  • Health/level×8.00
  • Health/player×0.60
  • Damage/player×0.05
  • Loot slots1–1

Resources & guaranteed drops (8)

Random equipment drops

Approximate — what items could drop, not exact probabilities.

Equipment (307)

Weapons (231)

Debug