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Wiki — game data
Patrol Guard 02
Faction: Scavenger · loot: LootContainer_Enemy_Scavenger_Melee02
Susceptibility
Incoming damage multiplier per type. >1 = vulnerable, <1 = resistant.
- Fire ×0.50
- Ice ×1.50
- Fog (Shroud) ×1.30
- Poison ×0.80
- Physical ×1.00
- Cut ×1.00
- Pierce ×1.00
- Blunt ×1.00
- Explosion ×1.00
- Skill-shot (weak point) ×1.00
- Magical (base) ×1.00
- Magical (multiplier) ×1.00
- Lightning ×1.00
Combat
- Attacks 4
- Melee / Ranged 3 / 1
- Max range 12 m
- Threat 14
Normal Retaliate
Level scaling
- Health/level×1.00
- Health/player×0.48
- Damage/player×0.05
- Loot slots1–4
Resources & guaranteed drops (1)
- Metal Scraps Common ×6
Random equipment drops
Approximate — what items could drop, not exact probabilities.
Weapons (12)
- Executioner's Axe Legendary 8.3%/roll
- Rusty Sword Common 8.3%/roll
- Tainted Axe Legendary 8.3%/roll
- Bronze Sword Common 8.3%/roll
- Hatchet Legendary 8.3%/roll
- Guillotine Rare 8.3%/roll
- Masterful Mace Legendary 8.3%/roll
- Misfortune Mace Rare 8.3%/roll
- Scrappy Greatsword Legendary 8.3%/roll
- Rusty Greatsword Legendary 8.3%/roll
- Barbarian Greatsword Legendary 8.3%/roll
- Greatsword Of The Old Order Legendary 8.3%/roll
Debug
- guid:
14172939-c062-4409-b728-700455710a21 - name:
Enemy_Scavenger_Melee02_Night_Patrol_Guard - slug:
scavenger-melee02-night-patrol-guard