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Wiki — game data
Mushroom small
Faction: Wildlife · loot: LootContainer_Enemy_Wildlife_CatDeer_Fog_Fur
Susceptibility
Incoming damage multiplier per type. >1 = vulnerable, <1 = resistant.
- Fire ×1.30
- Ice ×0.70
- Physical ×1.00
- Cut ×1.00
- Pierce ×1.00
- Blunt ×1.00
- Poison ×1.00
- Explosion ×1.00
- Skill-shot (weak point) ×1.00
- Magical (base) ×1.00
- Magical (multiplier) ×1.00
- Lightning ×1.00
Combat
- Attacks 1
- Melee / Ranged 0 / 1
- Max range 5 m
- Threat 3
Normal
Level scaling
- Health/level×4.00
- Health/player×0.00
- Damage/player×0.00
- Loot slots1–2
Resources & guaranteed drops (3)
- Bones Common ×2
- Raw Wolf Meat Common one of 65% · ×1
- Animal Fur Common one of 35% · ×1
Random equipment drops
Approximate — what items could drop, not exact probabilities.
Weapons (12)
- Executioner's Axe Legendary 8.3%/roll
- Rusty Sword Common 8.3%/roll
- Tainted Axe Legendary 8.3%/roll
- Bronze Sword Common 8.3%/roll
- Hatchet Legendary 8.3%/roll
- Guillotine Rare 8.3%/roll
- Masterful Mace Legendary 8.3%/roll
- Misfortune Mace Rare 8.3%/roll
- Scrappy Greatsword Legendary 8.3%/roll
- Rusty Greatsword Legendary 8.3%/roll
- Barbarian Greatsword Legendary 8.3%/roll
- Greatsword Of The Old Order Legendary 8.3%/roll
Debug
- guid:
b989ee5b-9d52-4793-9f91-3164c9476f9d - name:
Enemy_Animal_Wildlife_Mushroom_Small - slug:
animal-wildlife-mushroom-small